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Description
I've been asking for help a lot lately, I know, but I keep running into issues...(and mind you, these problems are delaying 3 animations and 1 model pack)
Here's the problem: Loading the paws normally? Sure! No problem with that! Loading the paws on a plus-size base? NOPE!
There's little glitches and parts deleted all over the place!
I've used these paws before (called the "Neko Needs" pack) and never had any issues, but now I get this crap.
Here's the problem: Loading the paws normally? Sure! No problem with that! Loading the paws on a plus-size base? NOPE!
There's little glitches and parts deleted all over the place!
I've used these paws before (called the "Neko Needs" pack) and never had any issues, but now I get this crap.
Image size
1016x532px 126.72 KB
Comments10
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1) As the below said, it's vertex limit problem. Convert to PMX before adding the parts. Model that had been saved before converting will maintain crash.
or
2) Check the texture name, spa, toon name. Put separate different names before putting and combining parts in same folder. 3DCG parts tend to name their texture name in the same naming sequence.
Seeing the vertex doesn't go crazy here, it's probably no.2
or
3) turn off the edge lines.
or
2) Check the texture name, spa, toon name. Put separate different names before putting and combining parts in same folder. 3DCG parts tend to name their texture name in the same naming sequence.
Seeing the vertex doesn't go crazy here, it's probably no.2
or
3) turn off the edge lines.